![]() ![]() ![]() It’s as if Twelve Minutes was supporting its entire body weight on its nose, and that nose is breaking. Also, there’s a really graphic animation for stabbing your wife to death in the game for…some reason? No one’s quite sure.Īll of this shit sucks, which is compounded by how poorly delivered it is. To get enough information from the cop, you must zip tie him on the ground and shoot his limbs until he talks. Drugging your sister/wife is plot critical, and must be repeated multiple times. Twelve Minutes makes you watch as your pregnant sister/wife (this was tough to type) is kicked in the stomach, shot in the head, and strangled. And third, that all of this was part of your psychosexual mind palace and the only thing that really happened was the incest. To learn this, you have to drug her and torture a man. Second, that she failed to kill her father and it was actually you, the protagonist, who killed him. To learn this, you have to watch her get murdered from the closet. This is the most I can say without spoiling the entire game. The star-studded voice cast isn’t given much to work with, and fails to contribute to the experience in any meaningful way. The game’s animations are stiff, and its puzzles are obtuse. To break said loop, you will adventure-game your way through a series of puzzles, uncovering more information about character motivations and relationships each time. The setup for Twelve Minutes is simple: a cop is coming to kill you and your wife, and you will be stuck in a 12-minute time loop until you stop him. It does, however, deserve the quiet storm brewing over its true ending. It is, in its most hopeful and generous reading, a game about a bad man trying to be better. Twelve Minutes is a game about hurting everyone around you as an excuse to process your own trauma. The same discourse has not repeated itself, despite a complete lack of content warnings. Twelve Minutes asks you to drug your wife upwards of a dozen times as you puzzle your way through torturing a man into giving up plot-critical information. ![]() Twelve Minutes released one week after Boyfriend Dungeon, a queer action RPG/dating sim hybrid, which was met with immediate controversy over what some claimed to be inadequate content warnings. Getting there, but not enough context for a real thesis. There are moments where it made me feel sick. That time loop gives him the opportunity and impetus to do terrible things to his wife. Twelve Minutes is a game about a man stuck in a time loop. It is but it isn’t? What does that even mean? Start the story over. ![]()
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